Artist specializing in UI, 2D game assets, and concepting.
• Created marketing materials like key game art, splash screens, game images
• Designed and concepted UI assets like menus, icons, and HUD elements
• Created art concepts and game assets for characters and environments
• Animated mockups and finalized animations
• Games earned spotlight features in Google and Apple app stores
• Created many 2D assets ranging from player cards, icons, in-game messaging, and more
• Worked with other artists and producers to produce weekly, live content
• Responsible for the look of certain weekly programs
• Remodeled objects and people based off of scanned data
• Worked on various textures for props and players, including PBR textures
• Learned how to use the Ignite and Frostbite game engines
• Set baseline for PBR materials in the Frostbite engine
• Provided feedback to external contractors on incoming game assets